// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//

#pragma once

#include "targetver.h"

#include <stdio.h>
#include <tchar.h>

#include <reigncore.hxx> // util
#include <reignmath.hxx> // math

namespace ConsoleSandbox
{
	typedef Reign::Vector1 float32x1;
	typedef Reign::Vector2 float32x2;
	typedef Reign::Vector3 float32x3;
	typedef Reign::Vector4 float32x4;

	struct int32x2
	{
		int32 x, y;
	};

	struct uint32x2
	{
		uint32 x, y;
	};
};

using namespace Reign::Standard;

// TODO: reference additional headers your program requires here
